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Concept

The audience of a concert, beyond the usual enjoyment of music, enriches this experience with means and capabilities that make use of a simple handy tool such as a smartphone.
Thus his everyday life is bridged with the peculiar experience of a symphonic concert through a process that has elements of interaction, exudes curiosity, pleasantly surprises and uses well-known daily practices of digital technology.
The aim of the project is to develop and operate in real time an innovative system that will allow the visualization of printed programs and for concerts the printed documents of the State Orchestra of Thessaloniki (SOTh) educational programs with the use of smartphones.
Through the device's screen, the person will be able to visualize more information than those included in a print document, by "overlaying" photographs, static / animated images, video and audio files.

Excellence

The available data and the data to be included in the system for the development and demonstration of the final prototype will be collected, classified and selected by SOTh on the basis of specifications to be determined. Coding is based on international standards and formats. The structure and documentation of each content unit will be based on commonly accepted content types and metadata standards. The basic parts are the database, the Content management system, and the content presentation system.
The proposed project is innovative and particularly original for the organizations that serve the performing arts in Greece and in Europe. Incorporating new technologies that do not require special skills and have an impressive result are estimated to make it particularly attractive to users and competitors. Ιt provides SOTh with the opportunity to communicate directly and effectively with its audience before and after the concert or the educational programs.
This communication is two-way and dynamic, as it gives the public the opportunity to send feedback (his / her opinion) to SOTh via a digital guestbook. In addition, it is envisaged through the system that SOTh will approach the young audience, who is familiar with such technologies.
The project may have great penetration of potential audiences at SOTh concerts, as it can be appealing as a special application for tablet and smartphone users. In primary and secondary school in particular, it is estimated that a large public will be attracted, since the project will be known both by the SOTh's educational programs and as a tool for the music lesson.
The system has a low cost to enable mass production and commercialization. The scientific, research and business dynamics of the project partners guarantee both the successful implementation of the project and its commercial exploitation. Combined with the quality dissemination activities incorporated in the proposal, new jobs creation will be allowed, due to the implementation, maintenance and renewal of the system.

Concept

So far, the programs of the State Conservatory of Thessaloniki (KOTH), both for the concerts and for its educational programs, are in printed form and provide specific information about the works, their creators, performers, time and place. concert.
The scope available in the information form is specific, so as not to lead users to cognitive overload, and their presentation is static.

The texts are small in size, with simple content, without interacting elements, and -in some cases- contain musical terminology, which many of the visitors are not able to decode.
The proposed project concerns the design and development of "smart" printed concert programs and educational programs of KOTH, as well as the development of an innovative system that will visualize this information with the help of smart mobile devices (smartphones).

Goals

  • Design, development and implementation of a system for mobile devices / phones, which will provide an extension of the experience of visiting KOTH concerts and its educational programs.
    This application will offer an attractive and complete image to the visitor for the concerts of KOTH, personalized interactive retrieval of information through smart mobile devices, as well as an important tool for the implementation of its promotion and promotion strategy. The system will integrate augmented reality technologies and databases.
  • Use and integration of augmented reality algorithms in mobile devices. The system will have free access to information on the context of the context of the concerts and educational programs of KOTH through a user-friendly environment, combining the information of the database, which will be presented in the device of the smart phone in real time and will be displayed on the mobile device by overlaying the digital information in the program.
  • Improving the interaction of visitors with KOTH, as -in addition, through the system- they will be able to send comments to an electronic guestbook.
  • Thorough testing, evaluation, implementation and demonstration installation of the system in concerts and educational programs of KOTH. The system will be tested and evaluated in concerts and in educational programs of KOTH.
  • Utilization of the results of the system that will be developed.
Implementation

Stages

Implementation
of the Project

System
Development

user needs analysis, technical specifications, design, experimental development of the system and pilot application of the final prototype.

Data
Collection

digitization, digitization and processing of data.

Dissemination
Results

publishing in scientific conferences, websites and social networks and commercial exploitation of the final system.